Status Update
Sandals of Wind » Devlog
Known Issues
- The player character will sometimes keep moving into ledges, even though they are supposed to lose all their speed once they hit a ledge.
- The jump sound effect does not always play when the player character jumps.
- The player character cannot jump from unstable floors once they have started falling.
- The tutorial toggle and leaderboard data is not always saved between page reloads.
- If the player presses (with or without holding down space aftewards) after right the player character lands from a jump or fall, they will wind walk rather than jump normally.
- The game's aspect ratio is responsive and will change according to the player's screen aspect ratio. As the game was designed for 16:9 (desired visibility of upcoming plaftorms etc) this may be changed in the future.
Roadmap
- Revised wind walking system (to emphasise the feeling of walking or running rather than hovering or flying, jetpack-style).
- Booby traps, undead guards and other obstacles.
- Wall jumping.
- More audiovisual feedback (for ex. wind walking and score registration).
- More polished graphics and audio.
- Narrative elements.
Sandals of Wind
Alpha
Status | On hold |
Author | August Wigg |
Genre | Platformer |
Tags | 2D, Arcade, Atmospheric, Casual, Fantasy, Side Scroller, Singleplayer |
Languages | English |
Accessibility | Interactive tutorial |
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